Internet of plants

Internet of plants

Internet of plants

Arduino, Speculative design, Tangibility

Arduino, Speculative design, Tangibility

Arduino, Speculative design, Tangibility

NewTen CIID project
NewTen CIID project
NewTen CIID project

Overview

Overview

Two studies from 1983 revealed that willow trees, poplars, and sugar maples can alert each other to insect attacks. Since then, extensive research has confirmed that plants do communicate—whether by releasing volatile organic compounds into the air during an attack or by using their roots to send signals to one another. Despite this fascinating discovery, awareness about plant communication remains low. Internet of Plants (IOP) is a light-hearted project designed to educate and raise awareness about this remarkable aspect of nature. By bringing the concept of plant communication to a broader audience, IOP aims to make this intriguing science more accessible and engaging.

Two studies from 1983 revealed that willow trees, poplars, and sugar maples can alert each other to insect attacks. Since then, extensive research has confirmed that plants do communicate—whether by releasing volatile organic compounds into the air during an attack or by using their roots to send signals to one another. Despite this fascinating discovery, awareness about plant communication remains low. Internet of Plants (IOP) is a light-hearted project designed to educate and raise awareness about this remarkable aspect of nature. By bringing the concept of plant communication to a broader audience, IOP aims to make this intriguing science more accessible and engaging.

Two studies from 1983 revealed that willow trees, poplars, and sugar maples can alert each other to insect attacks. Since then, extensive research has confirmed that plants do communicate—whether by releasing volatile organic compounds into the air during an attack or by using their roots to send signals to one another. Despite this fascinating discovery, awareness about plant communication remains low. Internet of Plants (IOP) is a light-hearted project designed to educate and raise awareness about this remarkable aspect of nature. By bringing the concept of plant communication to a broader audience, IOP aims to make this intriguing science more accessible and engaging.

Tools Used

Premier Pro

Vidoe Editing

p5.js

Creative Coding

Arduino

Hardware

Tools Used

Premier Pro

Vidoe Editing

p5.js

Creative Coding

Arduino

Hardware

Tools Used

Premier Pro

Vidoe Editing

p5.js

Creative Coding

Arduino

Hardware

Tools Used

Premier Pro

Vidoe Editing

p5.js

Creative Coding

Arduino

Hardware

Created

Created

2020

Video output

Video output

Process

Process

To better convey the concept of IOP, we created The Plant Lounge. This project features three houseplants "communicating" with each other, engaging in conversations about their daily routines and offering support to one another. Through this playful and relatable setup, we aim to illustrate the fascinating ways plants interact and help spread awareness about plant communication.




The Plant Lounge features three distinct characters, each with their own unique "superpowers":

- Cactus: A cranky cactus from the deserts of India, known for its ability to withstand extreme temperatures.

- Succulent: A shy succulent from the deserts of Namibia, with the superpower of storing moisture and releasing water as needed.

- Fern: A playful fern from the rainforests of the Amazon, capable of blowing wind to cool its surroundings.

Each plant's special ability highlights its unique adaptation and role, adding personality and charm to their interactions in The Plant Lounge.



To illustrate the concept of plant communication, we connected it to global warming to raise awareness about climate change. Each plant character in The Plant Lounge is equipped with sensors and motors that react to changes in temperature.

- Cactus: When the temperature rises, the cactus "catches fire." This is depicted by a rolled-up piece of paper that unfurls to mimic flames when the heat exceeds a certain level.

- Succulent: In an attempt to help, the succulent tries to "sprinkle water" to cool down the cactus. This is represented by another rolled-up piece of paper attached to a motor that unrolls and simulates the release of water.

- Fern: To rescue the cactus and succulent, the fern "blows wind" using a fan connected to a motor.

Through these interactive elements, the plants "communicate" and respond to the heat, demonstrating their collective efforts to handle the effects of climate change.


Technology

Internet of Plants is powered by three Arduino Nano 33 IoT boards, which communicate with each other via Wi-Fi using a cloud-based server called PubNub. The PubNub API enables instant data transmission and reception between the devices.

In a ring network topology, each plant is equipped with its own specialized sensors and motors:

- Cactus: Fitted with a temperature sensor, the cactus responds when the temperature exceeds a specific threshold.

- Fern: Equipped with a wind sensor, the fern activates a fan when wind levels are detected.

- Succulent: Uses a moisture sensor to trigger a mechanism that simulates water release when moisture levels fall below a set point.

Each Arduino board works in concert, reacting to environmental changes and communicating with the others to create an interactive, responsive system.





Team: Sachin Jose, Mohit Chaudhary, Nitin Surendran

To better convey the concept of IOP, we created The Plant Lounge. This project features three houseplants "communicating" with each other, engaging in conversations about their daily routines and offering support to one another. Through this playful and relatable setup, we aim to illustrate the fascinating ways plants interact and help spread awareness about plant communication.




The Plant Lounge features three distinct characters, each with their own unique "superpowers":

- Cactus: A cranky cactus from the deserts of India, known for its ability to withstand extreme temperatures.

- Succulent: A shy succulent from the deserts of Namibia, with the superpower of storing moisture and releasing water as needed.

- Fern: A playful fern from the rainforests of the Amazon, capable of blowing wind to cool its surroundings.

Each plant's special ability highlights its unique adaptation and role, adding personality and charm to their interactions in The Plant Lounge.



To illustrate the concept of plant communication, we connected it to global warming to raise awareness about climate change. Each plant character in The Plant Lounge is equipped with sensors and motors that react to changes in temperature.

- Cactus: When the temperature rises, the cactus "catches fire." This is depicted by a rolled-up piece of paper that unfurls to mimic flames when the heat exceeds a certain level.

- Succulent: In an attempt to help, the succulent tries to "sprinkle water" to cool down the cactus. This is represented by another rolled-up piece of paper attached to a motor that unrolls and simulates the release of water.

- Fern: To rescue the cactus and succulent, the fern "blows wind" using a fan connected to a motor.

Through these interactive elements, the plants "communicate" and respond to the heat, demonstrating their collective efforts to handle the effects of climate change.


Technology

Internet of Plants is powered by three Arduino Nano 33 IoT boards, which communicate with each other via Wi-Fi using a cloud-based server called PubNub. The PubNub API enables instant data transmission and reception between the devices.

In a ring network topology, each plant is equipped with its own specialized sensors and motors:

- Cactus: Fitted with a temperature sensor, the cactus responds when the temperature exceeds a specific threshold.

- Fern: Equipped with a wind sensor, the fern activates a fan when wind levels are detected.

- Succulent: Uses a moisture sensor to trigger a mechanism that simulates water release when moisture levels fall below a set point.

Each Arduino board works in concert, reacting to environmental changes and communicating with the others to create an interactive, responsive system.





Team: Sachin Jose, Mohit Chaudhary, Nitin Surendran

To better convey the concept of IOP, we created The Plant Lounge. This project features three houseplants "communicating" with each other, engaging in conversations about their daily routines and offering support to one another. Through this playful and relatable setup, we aim to illustrate the fascinating ways plants interact and help spread awareness about plant communication.




The Plant Lounge features three distinct characters, each with their own unique "superpowers":

- Cactus: A cranky cactus from the deserts of India, known for its ability to withstand extreme temperatures.

- Succulent: A shy succulent from the deserts of Namibia, with the superpower of storing moisture and releasing water as needed.

- Fern: A playful fern from the rainforests of the Amazon, capable of blowing wind to cool its surroundings.

Each plant's special ability highlights its unique adaptation and role, adding personality and charm to their interactions in The Plant Lounge.



To illustrate the concept of plant communication, we connected it to global warming to raise awareness about climate change. Each plant character in The Plant Lounge is equipped with sensors and motors that react to changes in temperature.

- Cactus: When the temperature rises, the cactus "catches fire." This is depicted by a rolled-up piece of paper that unfurls to mimic flames when the heat exceeds a certain level.

- Succulent: In an attempt to help, the succulent tries to "sprinkle water" to cool down the cactus. This is represented by another rolled-up piece of paper attached to a motor that unrolls and simulates the release of water.

- Fern: To rescue the cactus and succulent, the fern "blows wind" using a fan connected to a motor.

Through these interactive elements, the plants "communicate" and respond to the heat, demonstrating their collective efforts to handle the effects of climate change.


Technology

Internet of Plants is powered by three Arduino Nano 33 IoT boards, which communicate with each other via Wi-Fi using a cloud-based server called PubNub. The PubNub API enables instant data transmission and reception between the devices.

In a ring network topology, each plant is equipped with its own specialized sensors and motors:

- Cactus: Fitted with a temperature sensor, the cactus responds when the temperature exceeds a specific threshold.

- Fern: Equipped with a wind sensor, the fern activates a fan when wind levels are detected.

- Succulent: Uses a moisture sensor to trigger a mechanism that simulates water release when moisture levels fall below a set point.

Each Arduino board works in concert, reacting to environmental changes and communicating with the others to create an interactive, responsive system.





Team: Sachin Jose, Mohit Chaudhary, Nitin Surendran

To better convey the concept of IOP, we created The Plant Lounge. This project features three houseplants "communicating" with each other, engaging in conversations about their daily routines and offering support to one another. Through this playful and relatable setup, we aim to illustrate the fascinating ways plants interact and help spread awareness about plant communication.




The Plant Lounge features three distinct characters, each with their own unique "superpowers":

- Cactus: A cranky cactus from the deserts of India, known for its ability to withstand extreme temperatures.

- Succulent: A shy succulent from the deserts of Namibia, with the superpower of storing moisture and releasing water as needed.

- Fern: A playful fern from the rainforests of the Amazon, capable of blowing wind to cool its surroundings.

Each plant's special ability highlights its unique adaptation and role, adding personality and charm to their interactions in The Plant Lounge.



To illustrate the concept of plant communication, we connected it to global warming to raise awareness about climate change. Each plant character in The Plant Lounge is equipped with sensors and motors that react to changes in temperature.

- Cactus: When the temperature rises, the cactus "catches fire." This is depicted by a rolled-up piece of paper that unfurls to mimic flames when the heat exceeds a certain level.

- Succulent: In an attempt to help, the succulent tries to "sprinkle water" to cool down the cactus. This is represented by another rolled-up piece of paper attached to a motor that unrolls and simulates the release of water.

- Fern: To rescue the cactus and succulent, the fern "blows wind" using a fan connected to a motor.

Through these interactive elements, the plants "communicate" and respond to the heat, demonstrating their collective efforts to handle the effects of climate change.


Technology

Internet of Plants is powered by three Arduino Nano 33 IoT boards, which communicate with each other via Wi-Fi using a cloud-based server called PubNub. The PubNub API enables instant data transmission and reception between the devices.

In a ring network topology, each plant is equipped with its own specialized sensors and motors:

- Cactus: Fitted with a temperature sensor, the cactus responds when the temperature exceeds a specific threshold.

- Fern: Equipped with a wind sensor, the fern activates a fan when wind levels are detected.

- Succulent: Uses a moisture sensor to trigger a mechanism that simulates water release when moisture levels fall below a set point.

Each Arduino board works in concert, reacting to environmental changes and communicating with the others to create an interactive, responsive system.





Team: Sachin Jose, Mohit Chaudhary, Nitin Surendran

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Nitin Surendran © 2024

Nitin Surendran © 2024

Nitin Surendran © 2024